About Me
Feature & systems design with rapid prototyping skill set, adaptable to any engine.
Innovative storyboarding, narrative, interactions and intuitive level design.
2D/3D artist with the ability to implement into game engines.
3D modeling, UVing, texturing & implementation.
Knowledge of rigging, skinning and Animating.
Experienced in Programming in C# & C++.
Pipeline workflows for animation, modeling , programming & audio.
Confident public speaker with the ability to present.
Diplomatic team player with interpersonal skills.
Recent Activity
Recently I have been refining my skills in all aspects of game development.
Limerick Institute Of Technology - Game Art & Design - Student
Video game designer & Artist from Co. Cork, Ireland. I am a third year student studying a BSc (Honours) in Game Art and Design in Limerick Institute of Technology, Clonmel, Ireland.
Video game designer and artist. I have been officially making games since 2015 with my acceptance into LIT game art and design. Made my first digital game in GameMaker when I was 12 years old. Knowledge of applications include Unity, Maya, UE4, Blender, Zbrush. Always excited to learn new gaming technology and programs. I have given a stand-up talk at Gamercon 2018 Dublin on the topic of 3D modelling in gaming.
You can play my games here !
Experience
Personal Project | The Unknown | 2016
Creator
Personal Project | Dinonauts | 2016
Co Creator
Personal Project | Merlocks Riddle | 2014
Creator
Personal Project | Disk Hunter | 2007
Creator