top of page

About Me

Feature & systems design with rapid prototyping skill set, adaptable to any engine.

Innovative storyboarding, narrative, interactions and intuitive level design.

2D/3D artist with the ability to implement into game engines.

3D modeling, UVing, texturing & implementation.

Knowledge of rigging, skinning and Animating.

Experienced in Programming in C# & C++.

Pipeline workflows for animation, modeling , programming & audio.

Confident public speaker with the ability to present.

Diplomatic team player with interpersonal skills.

Recent Activity

Recently I have been refining my skills in all aspects of game development.

Limerick Institute Of Technology - Game Art & Design - Student

Video game designer & Artist from Co. Cork, Ireland.  I am a third year student studying a BSc (Honours) in Game Art and Design in Limerick Institute of Technology, Clonmel, Ireland.

 

Video game designer and artist. I have been officially making games since 2015 with my acceptance into LIT game art and design. Made my first digital game in GameMaker when I was 12 years old. Knowledge of applications include Unity, Maya, UE4, Blender, Zbrush. Always excited to learn new gaming technology and programs. I have given a stand-up talk at Gamercon 2018 Dublin on the topic of 3D modelling in gaming.

You can play my games here !

Experience

Personal Project | The Unknown | 2016

Creator

Personal Project | Dinonauts | 2016

Co Creator

Personal Project | Merlocks Riddle | 2014

Creator

Personal Project | Disk Hunter | 2007

Creator

2010 - present
2010 - present
bottom of page